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Metal smiting is the proficiency of turning ores to ingots or making plate armors

Metals[]

Turning ores into ingots is the easiest way to gain proficiency.at 50k metalwork you can mass produce ingots .

Mining goes very well with metalwork simply because its the cheapest way to increase proficiency at a early level

Plate armor[]

Plate armor is used mostly by melee DPS or tanks.Most armor is obtained by quests , but for those who want only the best , custom armor is the only way to go. Creating the perfect plate armor can take months . but for those looking to make a profit , plate that is worth selling starts at about 30k. a well crafted heroic armor at 30k can sell for near 2000 gold costing only 600 gold as investment .but to create the armors that sell for 10 000 gold takes a lot of trial and error.

If making armors is the goal for spending thousands of labor points , it is worth investing a few points in larceny for those extra moonlight archeums.

20 - Apprentice's:[]

  • Quake (sta, str, int)

24 - Craftsman's:[]

  • Quake (sta, str, int)

30 - Artificer's:[]

  • Quake (sta, str, int)

34 - Artisan's:[]

  • Quake (sta, str, int)

40 - Conqueror's:[]

  • Quake (sta, str, int)

44 - Illustrious:[]

  • Quake (sta, str, int) this is the only one that can be upgraded to Magnificent
  • Desert (sta, str)
  • Lake (sta, int)
  • Sunset (str, int)

501 - Magnificent:[]

  • Quake (sta, str, int) this is the only one that can be upgraded to Epherium
  • Desert (sta, str)
  • Lake (sta, int)
  • Sunset (str, int)

502 - Epherium:[]

  • Quake (sta, str, int) this is the only one that can be upgraded to Delphinad
  • Desert (sta, str)
  • Lake (sta, int)
  • Sunset (str, int)
  • Earth (sta)
  • Flame (str)
  • Wave (int)

503 - Delphinad:[]

  • Quake (sta, str, int)
  • Desert (sta, str)
  • Lake (sta, int)
  • Sunset (str, int)
  • Earth (sta)
  • Flame (str)
  • Wave (int)
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