Skillset as part of the Classes system for combat skills.
Active Skills[]
Lv. | Skill Name | General Function |
---|---|---|
1 | Antithesis | Allies/yourself: Restores Health. |
Enemies: Deals Magic Damage. | ||
5 | Mirror Light | Allies/yourself: Cures one debuff and increases healing received +15% for 3 minutes. |
Enemies: Inflicts Snare for 3 seconds. Increases received damage +12% and decreases healing effectiveness -30% for 20 seconds. Snare duration reduced -50% in PvP. | ||
10 | Resurgence | Allies/yourself: Regenerates health over 10 seconds. |
Enemies: N/A | ||
15 | Revive | Allies/yourself: Revives an ally and restores XP lost at death. Restores 80% of maximum Health and Mana. |
Enemies: N/A | ||
20 | Skewer | Allies/yourself: N/A |
Enemies: Summons skewers in a 5 meter target area. Deals Magic Damage and Impale enemies for 2.5 seconds, preventing all actions. | ||
25 | Mend | Allies/yourself: Restores health to all allies within 20 meters. Gives 1-3 stacks of Inspired. |
Enemies: N/A | ||
30 | Infuse | Allies/yourself: Consume caster's mana to restore mana to ally. |
Enemies: N/A | ||
35 | Aranzeb's Boon | Allies/yourself: Increases Spirit and Intelligence of target ally or self. |
Enemies: N/A. | ||
40 | Renewal | Allies/yourself: Blesses caster or an ally. Has 15% chance of restoring HP when hit for 30 seconds. |
Enemies: N/A. | ||
45 | Fervent Healing | Allies/yourself: Restores health to caster or an ally. Can be used up to 5 times in rapid succession, increasing the heal by 25% and consuming more mana each cast. |
Enemies: N/A. | ||
50 | Twilight | Allies/yourself: Renders the caster and any allies invisible for 60 seconds. Cancelled by movement. |
Enemies: N/A. |
Passive Skills[]
Points Req. | Skill Name | General Function |
---|---|---|
2 | Painful Recharge | Converts 3% of received damage to mana. |
4 | Quick Recovery | Resets cooldowns on all Vitalism healing skills after receiving critical damage or critical healing. If triggered too often, disables Quick Recovery for 20 seconds. |
6 | Spirit Growth | Increases Spirit by 9%. |
7 | Alms | Reduces Cast Time for all skills -6%. |
8 | Invigorated Healing | Increases healing +50% when a healing skill goes critical. |
9 | Defiance | Increases Magic Defense of all allies within 15 meters by +500. |
10 | Joyous Spirit | Reduces Vitalism skill cooldown -20% |